Sunday, March 10, 2013

Final Comments on Mad Ninja!

Well, everyone really seemed to enjoy playing Mad Ninja!. At the end of it all, Justin, Hirah, Roshni and I were able to work together to create a unique, fun and fast-paced game. Though our game was a success, it we did encounter a few minor problems: Looking back over our experiences developing the game, it was a bit difficult to schedule meetings where all of the group members were available. This was more of an issue due to scheduling conflicts than it was a problem with motivation on the part of the group members. There were no fights, no drama...everyone was willing to work hard, and were sure to remain open to all ideas and feedback from their fellow students. In addition to strong collaboration skills, the work needed to make our game a reality was fairly easily spread evenly over the four of us.

All in all, I think it's safe to call our game a job well done!

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