Wednesday, February 20, 2013

Further Progress Reached After First Prototype Playthrough

Today was a very constructive class for our group!

Upon trying to play the prototype of Mad Ninja, we realized that there were a lot of factors that needed tweaking:
  • Our cards were all different sizes.
  • The stats system that we had originally incorporated into the game was confusing once combined with the weapons stat system. 
  • Our art styles varied greatly from card to card. 
  • Our points system didn't really work at all. 
So, after putting our heads together, (and with a little helpful encouragement from Professor Parks,) we decided on a standard playing card size for our cards. We also developed a counter/scale system to keep track of a player's statistics in Strength, Agility and Stealth as they train their individual ninjas. This will make each player's play experience different and fun!

We're going to be working out a uniform art style when we meet this Friday. Things really seem to be falling into place! 

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