This week in class we were presented with four extremely innovative card game design ideas! From Mad Scientists to Ninja Assassins, everyones themes were beyond amazing! Our team leader of the day, Justin Aquino, was posed with a difficult problem on whose design would be kept for the next few weeks.
Game Design 1: Baked
Baked is a card game that involves two players and the objective is to collect all the cards that have the ingredients to make a bowl of Macaroni and Cheese! Players are dealt a hand of ten cards, face down. When the timer is set to ten seconds player are allowed to look at their cards and pick one to place down before the timer strikes them out! When both players have placed down their cards they are to determine a winner of the round through a list of Acceptable and Unacceptable Pairs. The weaker card of the Unacceptable Pair loses and the winner collects the cards. This is added into their bowl of ingredients and brings them one step closer to making a delicious bowl of Macaroni and Cheese!
Detailed rules and regulations are given on an instruction sheet with the game!
Game Design 2: Mad Scientist
A 2-4 player card game in which the goal is the create the biggest and most powerful monster! Players receive Life Tokens, Part Cards, Lab Accident Cards, and Equipment Cards throughout the game that help them build up their monsters and tear down their competitors. Once a Player believes their monster is ready to fight they may challenge a fellow scientist in a battle! If the opposing player believes they are not prepared to fight they must sacrifice a life token to continue working the lab in peace.
Detailed rules and regulations are given on an instruction sheet with the game!
Game Design 3: Ninja Assassin
Game Design 4: Bandit Mayhem
In this card game players take on the role of rookie sheriffs and are sent into the town where they are to take down the bandits that are causing turmoil! The objective of the game is to accumulate the highest amount of points through "capturing" the bandits and sending them to jail! Sheriffs are able to capture bandits through various action cards that can put them at a higher advantage than their competitors. The game has elements of strategy and luck due to the fact that the cards of the bandits remain turned down until the end of the game. However, players have a choice to use their action cards that may or may not place the odds of winning in their favor!
Detailed rules and regulations are given on an instruction sheet with the game!
However, with the help of the entire group we were able to come to a consensus of combining two design ideas together and creating "Mad Ninja." The objective of this game is to achieve the highest ranking Ninja title. To do this players start out with the lowest rank and must fight their way up the ladder. They collect weapons and armor to help them destroy their enemies and become the Number 1 Ninja in the Nation!